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#11 |
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I eat cake for breakfast.
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'Course you can. It'll be harder than creating it in, say, C++ or C# though. Crappy support for game APIs. I recommend picking up a copy of Visual C# (http://msdn.microsoft.com/vstudio/express/) and checking out Managed DirectX.
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#12 |
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Resident Grouch
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Can I write an 'x' in VB? Can I write an 'x' in 'y'? Can I write an OS in 'z'? Man, you're all over the place. Settle down. Make up your mind. Get busy. Or go back and ask mama for your binky and quit blowing Big K's bandwidth. You've offered us 12,000 jobs, which we get to do for free. Then you come ask us to do YOUR job, for free, too. Sheesh.
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Abstraction doesn't make it impossible to write bad code; it makes it possible to write superior code. Contributor's Corner: Grumpy on C++ Exceptions DaWei on Pointers |
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#13 | |
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Expert Programmer
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Couldn't agree more. Razr, you need to slow down, and actually learn one thing at a time. |
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#14 |
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Programmer
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no you guys are really missing what im sayin im sorry ok is there like an animator in vb6???
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#15 | |
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Expert Programmer
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#16 |
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Programming Guru
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No, RAzR, I think you're missing what they are saying. What's the point in asking what each language can or can't do? If you're having difficulty finding an appropriate language, there are threads dedicated to recommended languages for their significant features and purposes. Otherwise, hold back and learn the basics before jumping to extraneous inquiries.
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#17 |
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Professional Programmer
Join Date: Jan 2006
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Razr, I think you have a horrible case of ADD.
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#18 | |
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Expert Programmer
Join Date: Dec 2004
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(couldn't resist :-P)
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#19 |
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Expert Programmer
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Ok now here is my best effort to keep this out of flamewar territory
. In VB you can use a timer (or at least in VB 6.0) that alows you to do things at an interval of the timer. If you want to you can "animate" something with the timer. for a full game you would probobly need a lot of timers. I hope that helps
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