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#1 |
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Join Date: Apr 2006
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3d Graphics Library Creating
Hi all!
I'm new in this forum. Can anyone help me on this: How can I create a 3d graphics library (something like OpenGL or DirectX)? Not so advanced as OpenGL or DirectX... I thing that to create a graphics library I just need to "play" with pixels and a "matrix" (not the movie)? Am i right? |
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#2 |
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Professional Programmer
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Why not just use DirectX or OpenGL? Making your own would be very, very difficult.
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#3 |
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I know that. If I wanted to use DirectX or OpenGL, I would have already did it.
I want t make my own 3d graphics library. But how...? |
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#4 |
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Professional Programmer
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Do you know C++? VB would not be a good language to do a 3D graphics library in.
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#5 |
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I thing that all I need is to "play" with a matrix. I 've heard that you can create a pixel matrix with VB. Is that true?
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#6 |
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Programming Guru
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i created an alternate reality with VB. i did it using "GOTO"...a LOT.
:p
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#7 |
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What do you mean "altenate reality"?
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#8 |
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Hobbyist Programmer
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look into using directx or opengl before trying to create one. A matrix is a math structure you use to store vectors. It is used to perform basic calculations regarding moving 3d objects. You need to brush up a lot more on basics before you could attempt a library.
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#9 |
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I 've told befor that if I wanted to use DirectX or OpenGL, I would have already did it.
Can anyone just tell me what I need to create a graphic library? |
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#10 | |
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Professional Programmer
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Quote:
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