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Old Mar 2nd, 2006, 7:33 PM   #1
bulio
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Game design?

I'm not sure if this is the right place to put this, but here goes.

A few of my friends will be taking game design courses in university, and I plan on taking a few programming courses. We wanted to try our hand at making a first person shooter and get a bit of experience in game designing.

Basically, I have a few questions that if anyone could answer I would appreciate.

1) Is python a decent language to create a game in? I've seen some things like pyOgre (python api for Ogre3d game engine)

2) What is involved with making the game? (Game engine, 3d models, textures, and what else?)

3) Is there any other language more suitable for creating a decent FPS? (I'm leaning towards python because it is quite easy, and It may be hard for me to pick up tough languages like c++, as I missed the c++ night course signup deadline at my local college)

4) Any other tips would be greatly appreciated.

Thanks
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Old Mar 2nd, 2006, 7:36 PM   #2
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This isn't exactly what you're looking for, but there is some good information here: Game Institute
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Old Mar 2nd, 2006, 7:47 PM   #3
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@Statement 3:
I heard C# is good for games too! That's what I heard! Try to learn C++ on your own and / or wait until that next available course in that college you were talking and if you do decide to learn it by yourself, you will have some knowledge on how to program in C++.

@Statement 4:
Read as much material if you can, pm me if you want any "Reading Material" on a certain programming language! I will be sure to help you out!
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Old Mar 2nd, 2006, 8:06 PM   #4
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Don't doom yourself already. Don't use DirectX.
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Old Mar 2nd, 2006, 8:06 PM   #5
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Very!!!! basic concept -----> Model the characters and make them move with a choice programming language. C/C++/assembly is what most game design companies use.
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Old Mar 2nd, 2006, 8:28 PM   #6
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Quote:
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Don't doom yourself already. Don't use DirectX.
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Old Mar 2nd, 2006, 8:43 PM   #7
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I'm planning on going for opengl
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Old Mar 2nd, 2006, 9:00 PM   #8
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Python for a 3D game would probably not be recommended. I have never done anything of this sort, but I am under the impression that C/C++ still dominates the 3D game market.
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Old Mar 2nd, 2006, 9:01 PM   #9
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http://www.amazon.com/gp/product/047...lance&n=283155

Would that book be a good idea to get, and build off that?
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Old Mar 2nd, 2006, 9:03 PM   #10
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i would recommend picking up C++ as well. I have a book called Game Programming with Python. ( This book here http://tinyurl.com/ozv34 ) I haven't read it at all cuz i haven't learned python yet. I don't know if it would be anything you'd be interested but i know a lot of people start off modding another game and making their own game using a pre-existing game engine. Good luck.
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