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| View Poll Results: Which was better? | |||
| NES (1983) |
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8 | 47.06% |
| Amiga 1000 (1985) |
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0 | 0% |
| 128k ZX Spectrum (1985) |
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1 | 5.88% |
| Atari 65/130XE (1985) |
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2 | 11.76% |
| Master System (1986) |
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0 | 0% |
| Mega Drive (1989) |
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4 | 23.53% |
| Comodore 64 (1990) |
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2 | 11.76% |
| Voters: 17. You may not vote on this poll | |||
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#1 |
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Hobbyist Programmer
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NEW AND IMPROVED: Which was better? (now with poll and also featuring atari!)
How I love general discussion forums!
![]() Anyway, this is more for the old-schoolish guys in the house and is more for the 1985-1995 (so it ain't that much old school I suppose. Anyway, which was the best gaming platform from the old days? Select one from the poll and then comment your sellection. Let's make this a nostalgic thread! Back from the days where barely had 2D (remember text-games...:p). Anyway, for those who need a little reminder (or for those who just don't know any of these systems), I supply a little link-tihingy here! \o/ Hurrah! NES (1983) Amiga 1000 (1985) 128k ZX Spectrum (1985) Atari 65/130XE (1985) Sega Master System (1986) Sega Mega Drive (1989) Comodore 64 (1990) And that's it! :p I myself first got the spectrum (128k +2 version) later I had a NES then a Master System. After that I only got PCs 'till I got myself a PSX! \o/ The best was the spectrum, though I have many many fond memories of playing contra and super mario brothers when I was a kid. I could go on for ages, but this post is already to long... :p
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PORTUGALPORTUGA PORTUGALPORTUGA PORTUGALPORTUGA PORTUGALPORTUGA PORTUGALPORTUGA |
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#2 |
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Resident Grouch
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Where do you get your dates? The Commodore 64 is an early-80's machine. It had the best available graphics for the time.
My first "game console" was a Fairchild with Pong and something like Duck Hunt on it. The resolution was something like 40 (huge) pixels across on the TV screen. My second was a Mattelivision; it taught me to play backgammon. It also had an Asteroids-like game and Space Invaders on it. My first game and still a favorite is the original Adventure, a textual interface. I have it on my machine to this day. Few of the gamer "whiz kids" that bop through here can get anywhere with it. No imagination.
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Abstraction doesn't make it impossible to write bad code; it makes it possible to write superior code. Contributor's Corner: Grumpy on C++ Exceptions DaWei on Pointers |
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#3 |
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I eat cake for breakfast.
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I love my NES. Beats the pants off my PS2 any day.
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#4 |
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Hobbyist Programmer
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yep good ol fashion "super mario bros." or "tetris" oh man T3TR15 is the ShiZniT son and other good ones like mega man / P.O.W. / that one game with the cars
more mario, godzilla , mega man 2, 3, 2's the best |
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#5 |
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Programming Guru
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I thought the Atari predated NES, but I could be wrong... anyhow.. I picket Atari of course
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http://jasonpowers.net "There are a thousand hacking at the branches of evil to one who is striking at the root." |
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#6 |
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Resident Grouch
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Looky looky! 1337 has arrove!
Atari most definitely predated NES; at least in the USA market.
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Abstraction doesn't make it impossible to write bad code; it makes it possible to write superior code. Contributor's Corner: Grumpy on C++ Exceptions DaWei on Pointers |
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#7 |
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Programming Guru
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was fixing to say... I was like knee high when I was playing atari... I remember block graphics and waiting for pixels to populate the screen. lol
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http://jasonpowers.net "There are a thousand hacking at the branches of evil to one who is striking at the root." |
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#8 |
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Hobbyist Programmer
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well... I never owned an atari so I actually don't know that much about it... all the date that I got were from that site... maybe they're refering to a diferent model? I dunno...
In any case I bet the spectrum's loading time beats any downside any other platform could have... I'm just sad I didn't take that chance to learn basic. But then again... I could barely read for that matter... lol
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#9 |
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Expert Programmer
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Defiantly NES!
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#10 |
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Resident Grouch
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Ahhhhhhhhh, the Atari shown at that link is their shot at a PC. I only ever used the "game console", which was made as cheaply as one could make anything without resorting to recycled cardboard, baling wire, and chewing gum!
EDIT: This is the Atari I was familiar with, introduced in 1977. Plug in a game cartridge and a couple joysticks and go.
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Abstraction doesn't make it impossible to write bad code; it makes it possible to write superior code. Contributor's Corner: Grumpy on C++ Exceptions DaWei on Pointers |
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