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Old Aug 9th, 2005, 2:09 AM   #51
Benoit
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Same old BS from massive-war, heh

Text-based games are cool, they actually require the work of reading instead of having your brain idle. And you can picture everything the way you think it is, leaves more to the imagination. Not to mention they don't need $500 video cards to run
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Old Aug 9th, 2005, 8:20 AM   #52
Infinite Recursion
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I wanted to code an RPG a while back... but there are so many already out there and by time I sit down to code, I have about 30 different programs on my mind to write and the RPG gets backburned, over and over again.
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Old Aug 10th, 2005, 10:17 PM   #53
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If he fully develops the text-based game until it's near-perfect, then that's the perfect starting point if he ever wants to take the game further graphically. I think someone else said it; he's going to need the perfect underlying workings of the program anyway, and starting just with text is the easiest way to get that part working as expected. I look at it as "the data-handling" part of the program, which if he's working with just text and data, is fundamentally what he'll be working on. Once he gets that working perfectly, it's in shape to take the graphics further if that is desired.

The guys who made Diablo (2) said all it was, was a Dungeon Hack clone with graphics. Perfect example.
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Old Oct 25th, 2005, 7:29 PM   #54
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how much do you wanna bet that massive war is comming back but with another name.
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Old Oct 28th, 2005, 5:45 AM   #55
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Rather than saying whether this or that is the best way to do.
I think you spent a great effort and time in creating your game.
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Old Oct 28th, 2005, 5:54 AM   #56
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This thread is ancient. I don't know why it's been resurrected.
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Old Dec 17th, 2006, 4:38 AM   #57
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Quote:
Originally Posted by massive-war View Post
An open source project is like beating a really hard level in a video game.

You know, the level that you spend countless hours on, but can't beat it.

But, when you do, you fucken flip shit and go dance on the ceiling because you got it.

Well, good for you, it means nothing because you didn't get anywhere, but 16 hours down in your life timeline, a 6 pack, and about 33 bags of fun-yuns.

You beat the level (which I'm cleverly referring to as the open source project ), you move on to the next, and you simply don't realize that it's just a game and the world would most likely be better without it.

So, you complete the open source project, you realize that you totally owned that project, made it better, completed it, whatever, but you didn't RECIEVE anything from it.

I mean holy shit, why do something if you don't get anything.

I can't see a reason for me to go plant 4400 forks in my neighbors yard and spray paint "oink" on his windows, so why do it.



Sorry to bring this back up... but what the hell is a fun-yun?
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Old Dec 17th, 2006, 7:59 AM   #58
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This thread is over a year old. Please don't pull this crap with off-topic BS when you can simply fire up
Google
.
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Old Dec 17th, 2006, 3:44 PM   #59
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Ahh... so that's what a fun-yun is... I hate crap like that, do people actually eat that?

EDIT: Admit it DaWei... you at least chuckled when you read that.
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