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Old Dec 25th, 2004, 6:51 AM   #1
Ravilj
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For more info about it go have a read here:

WinTerrain

Thoughts comments and such are welcome...

I will upload an exe soon...
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Old Dec 25th, 2004, 3:41 PM   #2
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Well, void's downloading it now :/ taking a loong time...
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Old Dec 25th, 2004, 4:25 PM   #3
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aah *downloaded* looking good there! 4 FPS, w0w!
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Old Dec 26th, 2004, 4:51 PM   #4
Ravilj
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Updated the webpage... got some more info and pics on it
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Old Dec 28th, 2004, 6:33 PM   #5
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Well I solved the problem of the empty triangles! I could kick myself... all that was required was changing a 1 to a 2 so that the index of the array pointed to the correct position in the vertex array
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Old Dec 31st, 2004, 5:26 PM   #6
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Update: Vertex normals have been added now so the terrain is now lit... well at least you have an option to light it
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Old Jan 7th, 2005, 5:37 PM   #7
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I am currently working on implementing a sky gradient instead of the texture being mapped onto the dome. I have also implemented lens flare when your look at the light source, the only problem now is the normals for the lighting seem to be messed up so need to sort that out :/

normal = ( v2 - v1 ) x ( v1 - v3 )
for a triange strip :/
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Old Jan 11th, 2005, 5:30 PM   #8
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I have uploaded revision 13 and added some more screen shots and changes...
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