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Old Mar 13th, 2008, 7:56 AM   #21
glimmy
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Re: What Language should I start with

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Originally Posted by Grich View Post
Be different, start with COBOL, RPG, MODULA-2, PL/I or that cool one FORTRAN.

Or perhaps Whitespace or Brainf*ck
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Old Mar 13th, 2008, 9:06 AM   #22
Infinite Recursion
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Re: What Language should I start with

No, no... start with a row of switches, up for 1 down for 0 then a button of some sort to submit it to memory.

I agree with the comment that you will need to learn programming in general before you try to right a game. Python would certainly be well suited for that.
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Old Mar 13th, 2008, 5:27 PM   #23
Grich
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Re: What Language should I start with

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I agree with the comment that you will need to learn programming in general before you try to right a game. Python would certainly be well suited for that.
That's what I was getting at with that comment with COBOL and FORTRAN. It doesn't really matter what language you start with, you have to learn programming, you can't just jump straight into game development.
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Old Apr 21st, 2008, 12:23 AM   #24
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Re: What Language should I start with

I know.... My English sucks also. An actual programming language isn't the best way to start if you don't have much of a technical background.
Learn pseudocode first.
Then learn to put it into something like raptor. Soon afterwards you will start understanding the basics of it all.

Last edited by jamesdman; Apr 21st, 2008 at 12:35 AM.
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