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Old Mar 5th, 2008, 5:20 AM   #11
mrynit
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Re: What Language should I start with

LISP and use vi.

or

Python
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Old Mar 5th, 2008, 8:34 AM   #12
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Re: What Language should I start with

Python for scripts, PHP for web apps, or C# for most everything else.
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Old Mar 5th, 2008, 11:35 PM   #13
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Re: What Language should I start with

Quote:
Originally Posted by BstrucT
Not too interested in game programming, but very interested in exploring the full capabilities of the C# language.
I'm of the opinion that many tools labeled as being for 'game development' in marketing materials are suited to so much more. Sure, they may be aimed at the game developers, since that's where the glamour is, but there's a whole host of multimedia and educational software just waiting to happen, and that's just the tip of the iceberg.
Quote:
Originally Posted by BstrucT
My thanks again to lectricpharaoh for pointing me in the right direction where I am now enjoying my programming a lot more than I did with C. Shot man.
Glad to hear you're having fun. I like C# a fair bit too; it's basically what I think Java should have been.
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Old Mar 6th, 2008, 12:23 AM   #14
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Re: What Language should I start with

hi JOORDEE,

Developing a game need to be master in any of the basic language.Prefering C language will be the best thing to go with.

Hope you could achieve your target.

Thank you
Jitesh
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Old Mar 12th, 2008, 5:51 AM   #15
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Re: What Language should I start with

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Originally Posted by JOORDEE View Post
Whats up guys I wana make games, but I know very little about programming, What language would you suggest I start with
What's up guys? I want to make games, but I know very little about programming.
What language would you suggest I start with?
I would start with English if I was you.
Afterwards I would build a stronger foundation in mathematics. Then Read a programming logic book. Then actually tackle a real programming language.
Personaly I never found much useful information on learning to program from online forums. I would suggest going to a local community college and seeing what they have to offer. I feel like if you was able to learn on your own this question wouldn't had been asked in the first place. But however if your true desire keeps you on the path of learning to programming on your own; just pick one and stay with it. Act as if it were the only language that exist and everything possible can be done in that one language. Whenever you get stuck on one aspect read every thing you find on it till you figure it out. I would suggest buying books, and lots of them.

Last edited by jamesdman; Mar 12th, 2008 at 6:10 AM.
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Old Mar 12th, 2008, 11:21 AM   #16
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Re: What Language should I start with

I started with C++ - It's a great place to start!
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Old Mar 12th, 2008, 2:39 PM   #17
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Re: What Language should I start with

Quote:
Quote:
Whats up guys I wana make games, but I know very little about programming, What language would you suggest I start with
What's up guys? I want to make games, but I know very little about programming.
What language would you suggest I start with?
I would start with English if I was you.
Jamesdman, this isn't an English grammar forum, it is a computer programming community. Joordee's question was clearly stated, even though he had a few grammar mistakes.
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Old Mar 12th, 2008, 3:12 PM   #18
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Re: What Language should I start with

If you are happy to work with .NET, XNA is definitely worth a look. Its a pretty thin wrapper over directx, but it does come with a good maths lib (essential), and a game-orientated framework to work from. Plenty of samples on the xna site.

Don't believe the twaddle you will most likely hear about .NET being slow; its not

Otherwise, you can try:

Ogre3d - C++ - www.ogre3d.org - great rendering engine, but you need to do the rest yourself.
JMonkeyEngine - Java - www.jmonkeyengine.com - Some pretty impressive stuff has been done wit it, I dont have much experience with it...
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Old Mar 12th, 2008, 6:50 PM   #19
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Re: What Language should I start with

I'm going to side with the python suggestions. If you are planning to make games, you may end up using XNA, C++, or one of the myriad languages out there, but before you learn to program games, you need to learn to program in general, and those languages can be harder to learn. (Definitely not impossible, though.)

Python is a nice language to start with since it is easier to learn, read, and write than some languages. (Partially because it doesn't make the use of excessive punctuation marks. (I'm looking at you, Curly Braces.))

And as a bonus, there is the PyGame module which can be used to make games.

(It should be noted that I am biased against Java, C#, and .NET; and biased towards Lisp, Python, Perl, and C)
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Old Mar 13th, 2008, 6:18 AM   #20
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Re: What Language should I start with

Be different, start with COBOL, RPG, MODULA-2, PL/I or that cool one FORTRAN.
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