![]() |
|
![]() |
|
|
Thread Tools | Display Modes |
|
|
#11 |
|
Hobbyist Programmer
|
Re: What Language should I start with
LISP and use vi.
or Python
__________________
i dont know much about programming but i try to help |
|
|
|
|
|
#12 |
|
Programming Guru
![]() ![]() ![]() |
Re: What Language should I start with
Python for scripts, PHP for web apps, or C# for most everything else.
__________________
http://jasonpowers.net "There are a thousand hacking at the branches of evil to one who is striking at the root." |
|
|
|
|
|
#13 | ||
|
Caffeinated Neural Net
Join Date: Jun 2005
Location: Dry west coast of Canada
Posts: 925
Rep Power: 4
![]() |
Re: What Language should I start with
Quote:
Quote:
__________________
A man's knowledge is like an expanding sphere, the surface corresponding to the boundary between the known and the unknown. As the sphere grows, so does its surface; the more a man learns, the more he realizes how much he does not know. Hence, the most ignorant man thinks he knows it all. - L. Sprague de Camp |
||
|
|
|
|
|
#14 |
|
Newbie
Join Date: Mar 2008
Posts: 3
Rep Power: 0
![]() |
Re: What Language should I start with
hi JOORDEE,
Developing a game need to be master in any of the basic language.Prefering C language will be the best thing to go with. Hope you could achieve your target. Thank you Jitesh Programmer Sharepoint Consulting |
|
|
|
|
|
#15 | |
|
Newbie
Join Date: Apr 2005
Location: NC,USA
Posts: 17
Rep Power: 0
![]() |
Re: What Language should I start with
Quote:
What language would you suggest I start with? I would start with English if I was you. Afterwards I would build a stronger foundation in mathematics. Then Read a programming logic book. Then actually tackle a real programming language. Personaly I never found much useful information on learning to program from online forums. I would suggest going to a local community college and seeing what they have to offer. I feel like if you was able to learn on your own this question wouldn't had been asked in the first place. But however if your true desire keeps you on the path of learning to programming on your own; just pick one and stay with it. Act as if it were the only language that exist and everything possible can be done in that one language. Whenever you get stuck on one aspect read every thing you find on it till you figure it out. I would suggest buying books, and lots of them. Last edited by jamesdman; Mar 12th, 2008 at 6:10 AM. |
|
|
|
|
|
|
#16 |
|
Hobbyist Programmer
|
Re: What Language should I start with
I started with C++ - It's a great place to start!
|
|
|
|
|
|
#17 | ||
|
Highly Adaptive Penguin
Join Date: May 2005
Location: United States
Posts: 249
Rep Power: 4
![]() |
Re: What Language should I start with
Quote:
|
||
|
|
|
|
|
#18 |
|
Newbie
Join Date: Jan 2008
Posts: 11
Rep Power: 0
![]() |
Re: What Language should I start with
If you are happy to work with .NET, XNA is definitely worth a look. Its a pretty thin wrapper over directx, but it does come with a good maths lib (essential), and a game-orientated framework to work from. Plenty of samples on the xna site.
Don't believe the twaddle you will most likely hear about .NET being slow; its not ![]() Otherwise, you can try: Ogre3d - C++ - www.ogre3d.org - great rendering engine, but you need to do the rest yourself. JMonkeyEngine - Java - www.jmonkeyengine.com - Some pretty impressive stuff has been done wit it, I dont have much experience with it... |
|
|
|
|
|
#19 |
|
Programmer
|
Re: What Language should I start with
I'm going to side with the python suggestions. If you are planning to make games, you may end up using XNA, C++, or one of the myriad languages out there, but before you learn to program games, you need to learn to program in general, and those languages can be harder to learn. (Definitely not impossible, though.)
Python is a nice language to start with since it is easier to learn, read, and write than some languages. (Partially because it doesn't make the use of excessive punctuation marks. (I'm looking at you, Curly Braces.)) And as a bonus, there is the PyGame module which can be used to make games. (It should be noted that I am biased against Java, C#, and .NET; and biased towards Lisp, Python, Perl, and C) |
|
|
|
|
|
#20 |
|
Hobbyist Programmer
Join Date: Sep 2007
Location: Sydney - Australia
Posts: 150
Rep Power: 1
![]() |
Re: What Language should I start with
Be different, start with COBOL, RPG, MODULA-2, PL/I or that cool one FORTRAN.
![]()
__________________
SYNTAX ERROR ... |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| If you had it to do all over again, which language? | peace_of_mind | Coder's Corner Lounge | 24 | Jan 13th, 2008 5:06 PM |
| Assembly Language | DaWei | Coder's Corner Lounge | 0 | Apr 26th, 2007 10:15 PM |
| Language creation/extending | gryfang | Project Ideas | 43 | Jul 20th, 2006 1:42 PM |
| Language display in program | Prm753 | C++ | 3 | May 30th, 2006 5:45 PM |
| best language to start with | bl00dninja | Coder's Corner Lounge | 5 | Apr 25th, 2005 1:41 AM |