|
Professional Programmer
Join Date: Feb 2005
Posts: 327
Rep Power: 4 
|
more problems with copying from classes
alright i switched it a bit since i know im only going to be having 4 chidlren i just made 4 things. But now i am having the same problem with these as i was with the int [][] array, the only difference is this time, it really doesnt make sense cause they are all seperate, so why would the upChild point to the same place as the leftChild, when there is already 2 different spots. So now the GridNode class has 5 sections,
state | leftChild | upChild | rightChild | downChild
I need to find a way to create all the other nodes, o and now i am storing the nodes in a linked list, so then to do through the tree all i do is go through the linked list and then to find one of the children to one of them all i do is call that persons get whatever child i want method, well except for the copying problems that exist with those as well.
import java.io.*;
public class GridNode
{
private int[][] state;
private GridNode leftChild;
private GridNode upChild;
private GridNode rightChild;
private GridNode downChild;
// set state to newState and firstChild to newFirstChild and nextSibling to newNextSibling
public GridNode(int[][] newState, GridNode newLeftChild, GridNode newUpChild, GridNode newRightChild, GridNode newDownChild)
{
setState(newState);
setLeftChild(newLeftChild);
setUpChild(newUpChild);
setRightChild(newRightChild);
setDownChild(newDownChild);
} // end GridNode constructor
// copy one state to another
public static int[][] copy(int[][] a)
{
int[][] b = new int[a[0].length][a.length];
for (int i = 0; i < a.length; i++)
for (int j = 0; j < a[0].length; j++)
b[i][j] = a[i][j];
return b;
} // end copy
public static GridNode copy(GridNode a)
{
GridNode b = a;
return b;
} // end copy
// get current state
public int[][] getState()
{
return state;
} // end getState
public void setState(int[][] newState)
{
state = newState;
} // end setState
// set leftChild
public void setLeftChild(GridNode newLeftChild)
{
leftChild = newLeftChild;
} // end setLeftChild
// set UpChild
public void setUpChild(GridNode newUpChild)
{
upChild = newUpChild;
} // end setUpChild
// set right child
public void setRightChild(GridNode newRightChild)
{
rightChild = newRightChild;
} // end setRightChild
// set down child
public void setDownChild(GridNode newDownChild)
{
downChild = newDownChild;
} // end setDownChild;
// get leftChild
public GridNode getLeftChild()
{
return leftChild;
} // end getLeftCHild
// getUpChild
public GridNode getUpChild()
{
return upChild;
} // end getUpChild
// get right child
public GridNode getRightChild()
{
return rightChild;
} // getRightChild;
public GridNode getDownChild()
{
return downChild;
} // end getDownChild
// print the current state
public void printNode()
{
for(int row = 0; row < 3; row++)
{
for(int col = 0; col < 3; col++)
System.out.print(state[row][col] + " ");
System.out.println();
} // end for
} // end printNode
// check to see if current state is equal to the goal state
public boolean isEqual(int[][] state, int[][] goalState)
{
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == goalState[row][col])
continue;
else
return false;
} // end for
} // end for
return true;
} // end isEqual
// calculates h1(n)
public int findHone(int[][] state, int[][] goalState)
{
int hOne = 0;
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] != goalState[row][col] && state[row][col] != 0)
hOne++;
else
continue;
} // end for
} // end for
return hOne;
} // end findHone
// find f(n) = g(n) + h(n)
public int findF(int g, int h)
{
return g + h;
} // end findF
// check to see if it can move left
public boolean canMoveLeft(int[][] state)
{
int tempPos = -1;
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
tempPos = col;
} // end for
} // end for
if (tempPos == 0)
return false;
else
return true;
} // end canMoveLeft
// check to see if it can move up
public boolean canMoveUp(int[][] state)
{
int tempPos = -1;
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
tempPos = row;
} // end for
} // end for
if (tempPos == 0)
return false;
else
return true;
} // end canMoveUp
// check to see if it can move right
public boolean canMoveRight(int[][] state)
{
int tempPos = -1;
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
tempPos = col;
} // end for
} // end for
if (tempPos == 2)
return false;
else
return true;
} // end canMoveRight
// check to see if it can move down
public boolean canMoveDown(int[][] state)
{
int tempPos = -1;
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
tempPos = row;
} // end for
} // end for
if (tempPos == 2)
return false;
else
return true;
} // end canMoveDown
// move it left, the old one
public void moveLeft(int[][] state)
{
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
{
state[row][col] = state[row][col-1];
state[row][col-1] = 0;
//printNode();
return;
} // end if
} // end for
} // end for
} // end moveLeft
// move it Up
public void moveUp(int[][] state)
{
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
{
state[row][col] = state[row-1][col];
state[row-1][col] = 0;
// printNode(state);
return;
} // end if
} // end for
} // end for
} // end moveUp
// move it right
public void moveRight(int[][] state)
{
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
{
state[row][col] = state[row][col+1];
state[row][col+1] = 0;
// printNode(state);
return;
} // end if
} // end for
} // end for
} // end moveRight
// move it down
public void moveDown(int[][] state)
{
//int tempPos = -1;
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
if (state[row][col] == 0)
{
state[row][col] = state[row+1][col];
state[row+1][col] = 0;
// printNode(state);
return;
} // end if
} // end for
} // end for
} // end moveDown
} // end GridNode
import java.util.*;
public class NewMain
{
private static int level;
private static List tree = new LinkedList();
private static int[][] goalState = {{7, 6, 4},
{8, 5, 2},
{1, 0, 3}
};
// insert root and check if its goal
static void insertRoot(GridNode root)
{
tree.add(0, root);
} // end insertRoot
// find smallest f(n)
static int findF(List tree)
{
GridNode temp;
int lowestF = 0;
int tempLowestF = 0;
int i = 0;
while (i < tree.size())
{
temp = (GridNode) tree.get(i);
tempLowestF = temp.findF(level, temp.findHone(temp.getState(), goalState));
if (tempLowestF < lowestF)
lowestF = tempLowestF;
i++;
}
return lowestF;
} // end findF
// insert children
static void insertChild(GridNode parent, GridNode child)
{
if (parent.canMoveLeft(parent.getState()))
{
child.setState(parent.copy(parent.getState()));
child.moveLeft(child.getState());
tree.add(child);
parent.setLeftChild(parent.copy(child));
System.out.println("The child is");
child.printNode();
System.out.println();
System.out.println("the parent is");
parent.printNode();
level++;
} // end if
if (parent.canMoveUp(parent.getState()))
{
child.setState(parent.copy(parent.getState()));
child.moveUp(child.getState());
tree.add(child);
parent.setUpChild(child);
System.out.println("The child is");
child.printNode();
System.out.println();
System.out.println("the parent is");
parent.printNode();
level++;
} // end else if
else if (parent.canMoveRight(parent.getState()))
{
child.setState(parent.copy(parent.getState()));
child.moveRight(child.getState());
tree.add(child);
parent.setRightChild(child);
System.out.println("The child is");
child.printNode();
System.out.println();
System.out.println("the parent is");
parent.printNode();
level++;
} // end else if
else if (parent.canMoveDown(parent.getState()))
{
child.setState(parent.copy(parent.getState()));
child.moveDown(child.getState());
tree.add(child);
parent.setDownChild(child);
System.out.println("The child is");
child.printNode();
System.out.println();
System.out.println("the parent is");
parent.printNode();
level++;
} // end else if
} // end insertChild
public static void main(String[] args)
{
int[][] initialState = {{7, 6, 4},
{8, 5, 2},
{1, 0, 3}
};
GridNode parent = new GridNode(initialState, null, null, null, null);
GridNode child = new GridNode(null, null, null, null, null);
insertChild(parent, child);
parent.getLeftChild().printNode();
//insertChild(parent.getLeftChild(), child);
//System.out.println(findF(tree));
// insertChild(parent, child);
//insertSibling(parent, child);
} // end main
} // end NewMain
|