![]() |
|
![]() |
|
|
Thread Tools | Display Modes |
|
|
#11 |
|
Expert Programmer
Join Date: Dec 2004
Posts: 794
Rep Power: 4
![]() |
Edward, I say this in the nicest way possible: Nobody is going to do this for you. So it's a waste of your time to ask.
__________________
Few people deserve to be compared to (Rush) Limbaugh, most of them were convicted at the Nuremburg trials. --WilliamSChips on Slashdot |
|
|
|
|
|
#12 |
|
Caffeinated Neural Net
Join Date: Jun 2005
Location: Wet west coast of Canada
Posts: 887
Rep Power: 4
![]() |
Possible? Yes. However, it would be tricky. With regular Windows programs, ie ones that use GDI for drawing, it's not that big of a deal. However, most modern games on the Windows platform use DirectX, and I don't believe that DirectX has any support for this sort of thing. You'd need to have a single logical surface that spanned multiple physical surfaces.
The only real way I could see for implementing this would be to have a fake DirectX layer between the program and actual DirectX. The program would draw to a single surface (and most video cards can create surfaces larger than the physical screen size, so you could still use hardware acceleration) of one of the video cards. Then it would blit portions to each of three other surfaces, which each correspond to one of the physical displays. I'd have no idea how to code such a beast, since I have next to no experience with DirectX.
__________________
A man's knowledge is like an expanding sphere, the surface corresponding to the boundary between the known and the unknown. As the sphere grows, so does its surface; the more a man learns, the more he realizes how much he does not know. Hence, the most ignorant man thinks he knows it all. - L. Sprague de Camp |
|
|
|
|
|
#13 |
|
Professional Programmer
Join Date: Jan 2006
Location: Ontario, Canada
Posts: 364
Rep Power: 0
![]() |
This forum is to ask for help with programming, not to get people to do your work for you, especially for free. You should probably do a bit of research before asking ignorant questions.
__________________
I am Addicted to Linux! |
|
|
|
|
|
#14 |
|
Professional Programmer
|
Windows will span your desktop across 3 monitors no problem.
After that's setup, have you tried adding "+width N +height N -windowed" to your half-life 2 shortcut? Or try just -windowed, and then resize the window to fit the 3 monitors. |
|
|
|
|
|
#15 |
|
Programmer
|
Even if there is a program that does that, would it make the game slower cause of the graphics being ran at three monitors, different signals run to different ones then back, etc.
I know there is certain games out there that does have this in the games already. I used to have a game that did it but didn't have the monitors to do it. I seen 6 monitors hook up. But it was on a movie called Swordfish. ![]() |
|
|
|
|
|
#16 |
|
Programming Guru
![]() ![]() |
it is possible with your current setup edward. you just need to go into your display properties and instead of choosing the "two desktop" option in the drop down box, choose extented.
And just so you know, it is severely frowned upon on these forums to come and ask for somebody to program you something. Which explains the responses that you've gotten. I sugest maybe using a search engine....cause i found several guides on my first try for what you want to do. here's a few: http://freepctech.com/pc/001/guide_dual_monitors.shtml http://www.bigbruin.com/reviews05/du...dex.php?file=1 Those guide as for two monitors, but i am sure you'll be able figure it out.
__________________
Profanity is the one language that all programmers understand. Check out my Blog <---updated Nov 30 2007! |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|