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Party Time Casino
I'm embarking on a project called "Party Time Casino". It will be written completely in C#, with DirectX for the graphics. We may change our mind and choose to write the graphics in some other, more cross-platform API. The game will consist of many casino games, and it will keep track of how much the player has won or lost. Any suggestions?
By the way, a web site is coming soon! |
Roulette... must have Roulette... and the Haywire slot machines!
I'll beta test :) |
OK, I'll see about doing Roulette. Right now I'm just trying to get it to work with War, just to make sure the actual game-independant framework stuff works. Needless to say, it doesn't work yet. Well, nothing does the first time, right? Anyway, I'm thinking about releasing it as freeware or open source, but I haven't decided yet. In any case, I'll let you test it once it actually does something :)
EDIT: Also, what is a Haywire slot machine? |
Haywire is one of my favorite slot machines at the casinos that I visit. When you land a good spin, it goes "haywire" spinning by itself in different directions a few times to generate more credits without costing you more money. Kinda like free spins, but on an insane level. ;)
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No Limit Texas Hold 'em
I've yet to find a Casino game with No limit Texas Hold 'em. |
OK. I sort of don't like the idea of writing the AI for the abhorrently complex game of Poker, but I'll try :)
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I have a casino game with 100,000 high roller texas holdem among other games.
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