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OpenGL Anti-alias Problem
I have a 3D orthographic view, and I cannot manage to create anti-aliasing on a line drawn with gluPartialDisk. I have tried everything, asked google a million times. Is it possible in a 3D ortho view? Can anyone help? Thanks.
Edit: I can get anti-aliasing to work on lines. |
This might not be the best forum to ask about this. You might want to try GameDev.net. I don't think you even have to make a new account, you might be able to post as guest.
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