| kurifu |
Nov 3rd, 2004 11:29 PM |
Choose DirectX or OpenGL, they are both libraries, they serve as extensions to a given language, typically C or C++ in which facilitate making games. The breakdown if... if you want cross-platform oriented code use OpenGL, if you want a library that also support Sound, Input, Networking, and various other features used in game than use DirectX--OpenGL is graphics only.
C/C++ is probably the most commonly used language for gaming, the reason is simple. It produces compiled code that is clean and executes very quickly, as compaired to a lot of other languages which are a bit clunky when compiler... VB especially.
VB.net is likely used a lot in MUDS because of its ActiveX controls which facilitate working with sockets.. not to mention a lot of MUDs are "newbie creations" and lets face it.. VB is being taught in a lot of schools these days.
I recommend C++, you can do more with it.
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