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Old Jun 4th, 2006, 5:56 PM   #12
titaniumdecoy
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Quote:
Originally Posted by Harakim
For one, I think this line of code:
268:   tetPiece [pieceCounter].setFilledPiece (xLen, yLen, true);
will give a NullPointerException for reasons mentioned by TitaniumDecoy.
It was actually Arevos who mentioned that. :p
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