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Caffeinated Neural Net
![]() Join Date: Jun 2005
Location: Wet west coast of Canada
Posts: 1,107
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Okay, things you need to know to write a game include general program logic and basic I/O (you need input from the user, after all). You also need to learn how to validate that input, so that your program doesn't puke on its shoes when the user does something 'wrong' (which users do quite often).
Other things that you will likely need to learn are:
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And once again, Probability proves itself willing to sneak into a back alley and service Drama as would a copper-piece harlot. - Vaarsuvius, Order of the Stick |
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