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#11 |
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Join Date: Sep 2004
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Just out of curiosity, why cant' you use OpenGL or DirectX? The whole point of libraries is so you don't have to go creating your very own.
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#12 |
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Professional Programmer
Join Date: Jan 2006
Location: Ontario, Canada
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I guess it would teach him some of the fundamental concepts of 3D graphics programming; but to do anything decent you would have to use something like DirectX or OpenGL.
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#13 |
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Join Date: Apr 2006
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What's the GDI?
Also were I will find a manual that has all the commands (of VB) so I can play with a matrix? |
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#14 |
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Join Date: Apr 2006
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I forgot, matrix is an "array" of pixels, right?
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#15 |
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No, a matrix is a rectangular table of numbers.
Please use google for these things. |
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#16 |
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Join Date: Apr 2006
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I heve already tried these things. Nothing found about how to create something like this. I just want to know how and wiht what I am going to "play" with pixels.
Any ideas? |
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#17 |
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If you want to play with the pixels then use OpenGL, Direct3D, SDL, etc
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Johnny was a chemist's son but Johnny is no more, for what Johnny thought was H2O was H2SO4 |
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#18 |
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OpenGL and DirectX are already existing librarys.
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#19 |
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Hobbyist Programmer
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Malekos.. use google.. start basic. You aren't going to be rendering 3d models or anything without doing some work on your own. Google for "matrix" or "matrix graphic programming" for more relevant information. Your questions are broad, easily found using google, and show a lack of effort that suggests you will not be able to put in the work necessary to create even a basic 3d library.
GDI- windows graphic library
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#20 | |
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Expert Programmer
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Quote:
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