|
I agree with King. All too many people think that with a team of programmers you can get it done in maybe less then a year. But you have to realise that the professional companies who hire employees to work around the clock for high pay, usually average two years per game.
Maybe you don't want to match the industry standards (understandable), but it will still be considerably the same difficulty; your graphics artists will just have it a little more easier.
|