Sorry, I'll fx it up for anyone else trying to view it.
//Lsiting 5.1 - demonstrates the use of function prototypes
#include <iostream>
short int roomArea(short int roomLength, short int roomWidth); // prototype
int main()
{
using std::cout;
using std::cin;
int lengthOfRoom;
int widthOfRoom;
int areaOfRoom;
cout << "How wide is your room? ";
cin >> widthOfRoom;
cout << "\nHow long is your room? ";
cin >> lengthOfRoom;
areaOfRoom = Area(lengthOfRoom, edithofRoom)
cout << "\nYour room is ";
cout << areaOfRoom;
cout << " square feet \n";
return0;
}
int Area(int len, int wid)
{
return len * wid;
)
Thanks for the help by the way. Basically by making a prototype, you make promise the compiler you'll define the function later on, but for readability and clarity of script, it isn't a good idea to define the function at this point in the script.
Am I right?