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#1 |
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Newbie
Join Date: Aug 2004
Posts: 5
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hi, im 15 years old, and trying to learn C, ive read through most of a book about C, but i still need some questions answered...
Im interested in going into the gaming industry, im already avid in Maya (a graphics program) and im wanting to learn programming as well... My first question is that when text messages are typed out in games, are those using printf and scanf(or in C++ cin cout) and they are just changing fonts and x and y location... or is it something totally different? also, in making games which programming language is most used C or C++? also, where can I find good books or tutorials on how to make GUI's in Windows? thanks for any help.. |
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#2 |
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PFO Founder
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first off welcome to the forums
![]() second im sorry i dont know the answer to you first question on how they send messages to the screen in a game. but for what language. i think most people are goin to recommend C++ as i believe that is more widely used for game programming. im not sure on what books are goin to be good to help you learn game programming but since you will most likely be making these games for windows i would take a look into directx books. so go to amazon and search for directx and then just look for which one has the best reviews amoung the buyers and again welcome ![]()
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BIG K aka Kyle Programming Forums Kyle K Online Please do not PM or email me programming questions. Post them in the forums instead. |
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#3 | |
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The Supreme Ruler
![]() Join Date: May 2004
Location: Houston
Posts: 1,476
Rep Power: 6
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Quote:
If you want to strictly make GUI's then I suggest checking out Windows 98 Programming by Herbert Schildt. It's slightly outdated, but it will teach you the basics of Windows programming, and it will be easy to move on from there. For game programming, definitely check out directx, as big_k stated, and also check out www.opengl.org, and www.libsdl.org. I made a galaxian-type game (well, one level really) using libsdl.org, and it worked out pretty nicely. Hope that helped.
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"Every gun that is made, every warship launched, every rocket signifies, in the final sense, a theft from those who hunger and are not fed, from those who are cold and are not clothed. The world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children." - Dwight D. Eisenhower |
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#4 |
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Programming Guru
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Well for gui's in windows you could start by using the OpenGL lib.....it's free as in beer.
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Profanity is the one language that all programmers understand. Check out my Blog <---updated Nov 30 2007! |
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#5 |
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Newbie
Join Date: Aug 2004
Posts: 5
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thanks everyone!
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#6 |
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Programming Guru
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no prob, don't hesitate to ask questions!
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Profanity is the one language that all programmers understand. Check out my Blog <---updated Nov 30 2007! |
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#7 |
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Programming Guru
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Welcome to the forums...
C++ / Assembly is widely used in games and more common. Graphics libraries will allow for text placement within games, not your common output calls (printf/cout)... Look into OpenGL and the DirectX libraries...
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http://jasonpowers.net "There are a thousand hacking at the branches of evil to one who is striking at the root." |
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#8 |
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Expert Programmer
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Welcome to the forums and good luck with the game stuff!
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#9 |
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Expert Programmer
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Clifford Matthew Roche <geek@cliffordroche.com> Web Hosting: http://www.crd-hosting.com Consulting: http://www.crdev-consulting.com |
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#10 |
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I eat cake for breakfast.
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Location: In my box.
Posts: 4,434
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First learn C++, then get Tricks of the Windows Game Programming Gurus by André LaMothe - the guy's a genius. The book teaches you Windows programming and DirectX, though it's slightly outdated.
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