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I had always wanted to code a basic kernel in Asm and C, but at the lowest level I could make it entirely object oriented, except exposed to managed code. Can you imagine writing a kernel-mode driver by inheriting from a Driver class? Imagine the ease of device interaction, which is lacking in current manage code.
System.Devices.Cameras(0).TakePicture, for example.
Im sure some coe could be re-used from the mono project, but as said, this is above the time or skill available on this forum.
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