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Old Jun 22nd, 2008, 9:31 PM   #11
MGSneak
Java Game Programmer
 
Join Date: Jun 2008
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Re: 3d asteroids

WOW i feel retarded. ok so i found out the problem and i cant believe it was that easy. fist off the way that java3d is set up i really cant think of this in terms of the way i did for 2d programming. all you have to do is rotate each axis baised on incs.... like every key press increments the axis by 3 degrees, then with the transform making the origin reletive to your transformations, to move forword one unit. just make a translation move of z. thats it.
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