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13 Year Old
Join Date: Jan 2008
Location: Toronto
Posts: 11
Rep Power: 0
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Hi,
For the past few weeks, I've been working on a racing game using directx. My vehicle driving and acceleration are good, however, I'm having a little trouble with the camera movements(the cam is placed behind my vehicle). I'm trying to position the camera so that when turning my vehicle, the camera should still be behind the vehicle, and the vehicle still remains to be the camera target, thereby only changing the yaw of the camera. I've been trying to come up with a solution to this for a few days now. But I'm still unsure of what to do. Any help is appreciated. Thanks in advance! ![]() |
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