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Re: Visualizing How Game Development Would Take Place
Who would program the installation routines, testing, user interfaces, HUD, game logic, etc.? Handle marketing?
From what I've seen, it usually takes a rather large team for the software end, including a project manager who is more than just familiar with programming. It would also take a team of people for the media aspect, for testing, for marketing, etc. But, I've only had the pleasure of reading about it thus far, and living the experience vicariously through blogs and magazine articles.
By the way, I'm thinking of games like Halo, GTA, MVP, The Sims, and so on. Is that what you meant by "typical"?
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