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Old Feb 29th, 2008, 1:39 AM   #21
slicksk8te
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Re: I Wana make a game

no problem.
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Old Feb 29th, 2008, 1:48 AM   #22
JOORDEE
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Re: I Wana make a game

That goes for you to ancient dragon
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Old Feb 29th, 2008, 2:19 AM   #23
Klarre
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Re: I Wana make a game

You should take a look at libSDL, which is a cross-platform library allowing you to easily draw sprites on the screen.

http://www.libsdl.org/
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Old Feb 29th, 2008, 8:33 PM   #24
JOORDEE
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Re: I Wana make a game

If anyone else has any advice on what I would need to make a game please dont be afraid to post something
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Old Feb 29th, 2008, 9:09 PM   #25
OpenLoop
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Post Re: I Wana make a game

I've been trying to learn game programming for 4 weeks now, so I don't know if this qualifies as experience but here it is:

If you're looking to rapidly develop a game that can be ported to your XBOX360 one day, I suggest the following:
- Language: C# - Beginner to Intermediate
- SDK: XNA Game Studio 2.0 (FREE but requires visual studio 2005)
- IDE: Miscrosoft Visual Studio 2005 (see if you can get it for free from your school)
- Modeling: Blender (FREE)
- Tutorials: Reimers (select series from the menu on the left)
- Some Patience and passion for game programming

If you're looking to do things by the book and eventually write commercial games:
- Language: C++ - Intermediate to Expert
- SDK: Directx 9 SDK (I would suggest 10.0, but I haven't found any good tutorials out there)
- IDE: Miscrosoft Visual Studio 2005 (personal choice)
- Modeling: Blender (FREE, unless you're one of the lucky ones with access to 3D Max)
- Tutorials: DirectxTutorial.com
- Lots and lots of patience and passion for game programming

Throw in some more patience and you're good to go . Hope that helped.
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Old Feb 29th, 2008, 9:40 PM   #26
JOORDEE
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Re: I Wana make a game

Yes, it helped alot, one question though, is it possible to use C++ instead of C# for Xbox games?
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Old Feb 29th, 2008, 9:47 PM   #27
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Re: I Wana make a game

Quote:
Originally Posted by JOORDEE View Post
Yes, it helped alot, one question though, is it possible to use C++ instead of C# for Xbox games?
Most commercial grade Xbox games are written in C++ (Call of Duty 4, Mass Effect,...) but for the average user like you and me, we can't test our native directx games on Xbox 360.

EDIT: C# is syntaxly close to C++, a more modern C++. It's easier to learn, and it can be used to anything from console and windows programming to web programming and gaming.
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Old Feb 29th, 2008, 10:16 PM   #28
JOORDEE
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Re: I Wana make a game

Ok thanks for that, I guess ill learn C and gateway into C#, and later C++, heck might as well learn Java later too, I hear all those languages are pretty similiar anyway. Since I have friends to help me we might even be able to concentrate on different languages and share with each other what we know

Last edited by JOORDEE; Feb 29th, 2008 at 10:27 PM.
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Old Mar 2nd, 2008, 1:58 AM   #29
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Re: I Wana make a game

Don't bother learning Java, the only use I have seen for it is the fact that it is used on Blu-Ray discs for the menu and also allows them to make games on them and such. And before you get on me on how Java can allow for cross platform programs you can just use Mono to make it cross platform. However, it is nice to know Javascript. It isn't related to Java in any way what so ever but makes websites do awesome things.
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Old Mar 2nd, 2008, 3:30 AM   #30
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Re: I Wana make a game

It does not matter what language you program in because it ends up being interpreted to ones and zeros. All that really matters when picking a language is what is fast enough and what fits your performance expectations. Whatever you feel is your language is what you should stick with until you become good at that language and then move to other languages. It really does not matter. Some languages are easier to learn because there is a lot of things that are done for you. This is true for high level languages such as c#,python,etc.
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