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Font -
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Feb 5th, 2008, 5:10 PM
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Klarre
Game engine designer
Join Date: May 2005
Location: Sweden
Posts: 301
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Re: Font -
This function call might help you.
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SendMessage(mYourDialogTextHwnd, WM_SETFONT, (WPARAM)hFont, TRUE);
SendMessage(mYourDialogTextHwnd, WM_SETFONT, (WPARAM)hFont, TRUE);
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