Network Simulator design
I am trying to write a new network simulator and want to ask for ideas. Maybe someone can point me to some usefull websites...
The network simulator must enable the user to define their own network protocols and network topologies [i]without[i] needing to recompile the software package (not like ns or REAL where you need to recompile everytime you write a new protocol). A user must also be able to write his/her own application layer "applications" like ping etc. and just plug it into the application. I plan to make the frontend a scripting language like Tcl/Tk (similiar to ns).
The simulator will be developed on Linux for Linux.
I just want some general ideas on the high level design, as I'm a rather unexperienced programmer. (My occupation is as network engineer, therefore I want to develop this system).
Any help will be appreciated.
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