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Old Oct 23rd, 2007, 7:13 PM   #1
sbob60
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Maze solver w/ stacks.

I have to make a maze solver using stacks. We can't use the stacks that come with java, and have to use this:
java Syntax (Toggle Plain Text)
  1. import java.util.ArrayList;
  2.  
  3. public class iStack implements stackInterface
  4. {
  5. private ArrayList <location> data;//stores object
  6. private int top;//top of stack
  7. private int size;//number of objects in stack
  8.  
  9.  
  10. public iStack()
  11. {
  12. data = new ArrayList();
  13. top = -1;
  14. size = 0;
  15. }
  16.  
  17. public boolean isEmpty()//return true if stack is empty
  18. {
  19. return top == -1;
  20. }
  21.  
  22. public void push(Object x)//puts an object into the stack
  23. {
  24. data.add(x);
  25. top++;
  26. size++;
  27. }
  28.  
  29. public Object pop()//removes top object from stack
  30. {
  31. int temp = top;
  32. top--;
  33. size--;return data.remove(temp);
  34. }
  35.  
  36. public Object peekTop()//returns top of stack but doesn't delete
  37. {
  38. return data.get(top);
  39. }
  40.  
  41. public int getSize()//returns number of objects in stack
  42. {
  43. return size;
  44. }
  45. }

I also made a location class that we have to use

java Syntax (Toggle Plain Text)
  1. public class location
  2. {
  3. private int row;
  4. private int col;
  5.  
  6. public location()
  7. {
  8. row = 0;
  9. col = 0;
  10. }//location
  11.  
  12. public location(int r, int c)
  13. {
  14. row = r;
  15. col = c;
  16. }
  17.  
  18. public int getRow()
  19. {
  20. return row;
  21. }//getrow
  22. public int getCol()
  23. {
  24. return col;
  25. }//getcol
  26.  
  27.  
  28. public String toString()
  29. {
  30. return("(row, col) = ("+ row + ", " + col + ").");
  31. }//toString
  32.  
  33. public int compareTo(Object obj)
  34. {
  35. location loc =(location)obj;
  36. if (this.row != loc.getRow() ||
  37. this.col != loc.getCol())
  38. return -1;
  39. else
  40. return 0;
  41. }//compareTo
  42. }//location

The part where I am pretty much stuck at is on how to change the board. The main objective here is to have a maze and let the program solve it. It should keep track of its path and record its data and finish the maze. The maze is a 2-d array.

java Syntax (Toggle Plain Text)
  1. int maze[][] = {{0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
  2. {0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,0,1,0,0,0},
  3. {0,1,0,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,1,1},
  4. {0,1,0,0,0,1,0,1,1,1,1,0,0,1,0,0,1,0,0,0},
  5. {0,1,0,0,0,1,0,1,1,1,1,0,0,1,0,0,1,0,0,0},
  6. {0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,0,0},
  7. {0,0,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,0},
  8. {1,1,1,1,1,0,0,0,1,0,1,0,0,1,0,0,1,1,1,1},
  9. {0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,1,1,1},
  10. {0,1,1,1,1,1,1,0,0,0,1,0,0,1,0,0,0,0,0,0}};

The 0's translates to the paths available and 1's are walls. The stack class above is to be used to get across the maze. I don't want anyone to do it for me, but any guidance would be really appreciated. I'm just really confused on where to start here.
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