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#11 | |
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Programming Guru
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Quote:
I wish it was about being a good programmer at my uni, i just seem not to be challenged as yet, well the most challenging thing was templates in c++ which i couldn't get my head around, just kept getting linking errors .Ooble?? Get what first divinity degree ?
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"Put your hand on a hot stove for a minute, and it seems like an hour. Sit with a pretty girl for an hour, and it seems like a minute. THAT'S relativity." - Albert Einstein |
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#12 | |
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Programmer
Join Date: Jul 2005
Location: Germany
Posts: 69
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Quote:
These are the very basics. Unless you are able to implement such things efficient while you are asleep u just scratch the surface. To develop games you need a solid programming background plus a good knowledge in mathematics espacially higher geometry in conjunction with creativity. Well ok, depends of the part of the project you are working on.I hate maths but , as i study it it becomes more and more useful. Consider a datastructur beeing an algebra for example. This way to see things makes it much easier and more efficient to develop things and to estimate the complexity of your algortihms. @Berto I'm sure you'll make your path. Just keep up working. Btw. templates cause headache to everyone at the beginning. But once you mastered them u are able to do some cool wizardry . The same goes for pointers though they are not that important in c++-development.
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-= C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do succeed, you will blow away your whole leg. =- Bjarne Stroustrup |
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#13 |
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Programming Guru
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Oh i get pointers now, well pretty much there and i can make a linked list, etc etc etc, just when you get debuggers throwing out different error messages kinda gets anoying, and i was asking guys on a C++ chat room and they couldn't solve it either, i will see if i still have the project around somewhere i should have, if i didnt delete the bastard.
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"Put your hand on a hot stove for a minute, and it seems like an hour. Sit with a pretty girl for an hour, and it seems like a minute. THAT'S relativity." - Albert Einstein |
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#14 |
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Programmer
Join Date: Jul 2005
Location: Germany
Posts: 69
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Hi,
yeah if it is still your interest to solve it, you could post your problem here and we will see what we can do.
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-= C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do succeed, you will blow away your whole leg. =- Bjarne Stroustrup |
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#15 |
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Programming Guru
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@Berto: I'm sure the challenges will come very soon, trust me... you won't get out of there without a few good challenges (and if you do, you may need to switch universities).
@Prolog: You can be functional in C without ever touching a link list; albeit it is a basic data structure. I agree that game development would require substantial knowledge of higher level mathematics: geometry, trigonometry, etc. On occasion, I relate my algorithms to mathematical formulas, especially when trying to figure out the complexity... any level of abstraction and thinking in terms of objects would be beneficial as well. SGI's Standard Template is a very good resource for those of you who are interested in templates and heavy data structures... http://www.sgi.com/tech/stl/
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http://jasonpowers.net "There are a thousand hacking at the branches of evil to one who is striking at the root." |
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#16 | |
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I eat cake for breakfast.
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Location: In my box.
Posts: 4,434
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#17 |
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Newbie
Join Date: Jul 2007
Location: iran
Posts: 4
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hi every body ! i'm gelareh university student of software engineering . i've passed so many courses in programming but have no practical experiment so i've decided to study data structures & algorithms to improve my basic it's good & i understand most of the concepts but in some parts i encounter problems i wanted to know if i can get help from you i'd be glad that you direct me becuase i not familiar alot with forums . thanks!
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#18 |
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Resident Grouch
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Posts: 6,453
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Congratulations on dragging up a thread that's nearly 2 years old.
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Abstraction doesn't make it impossible to write bad code; it makes it possible to write superior code. Contributor's Corner: Grumpy on C++ Exceptions DaWei on Pointers |
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#19 |
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Hobbyist Programmer
Join Date: Nov 2006
Location: 163H
Posts: 213
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I would have loved DaWei saying one of his owns.
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You never test the depth of a river with both feet. The believer is happy. The doubter is wise. Free speech carries with it some freedom to listen. The next generation will always surpass the previous one. It`s one of the never ending cycles of life. |
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#20 |
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Newbie
Join Date: Jul 2007
Posts: 20
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Haha i didnt even notice this thread was 2 years old. This guy is probably out of College.
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