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Old Jun 7th, 2007, 11:31 PM   #11
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Dude, I have so many of those type of kids in my school. They don't know shit about programming and think making a game a like 'drag n drop' application style stuff. I hate it!
same here. except in my HS ppl used to ask me to hack the network every single day. it got annoying so i just put InternetExplorer.bat files on their desktops and owned them with recursive netsending that eventually crashed the comp :banana:
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Old Jun 7th, 2007, 11:39 PM   #12
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Nice!!
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Old Jun 8th, 2007, 1:03 AM   #13
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No loss really. We get these kids every month... 16 years old in high school with some VB knowledge, wanting to make Halo 4. I would be OK with them being ignorant, thinking they can make some crazy game like that, if they could just post with any amount of intelligence. He didn't even say the genre of the game haha.
I can't go claiming I was never one of them. I'm sure we all we're like that at some point in time (I think for most of us, it would have been an earlier age, and we were still better than the average). Difference is, some of us had the stupidity to try and get everyone else to go along with it (I'm not so sure stupidity is the right word). It's sort of Human Nature. We learn a new skill, something that is so amazing, and we can't wait to be great at it an make the coolest stuff. So we run at it with spear in hand. I remember I had plans and ideas about making cool games, but luckily, knew that it wasn't easy, so I never voiced it out trying to get a bunch of people to follow my lead.
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Old Jun 8th, 2007, 1:36 AM   #14
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I guess I just ended up with a really cool high school teacher. He was pretty upfront about the scope of what he was teaching us, straight out telling us you can't go make the next grand theft auto with VB lol... blackjack was probably the best thing we would ever do. So not too many people from my class in high school thought they were going to be making awesome video games and making horrible posts on forums about it lol.

Even after going through college and taking many DirectX and C++ courses, I still can't make the type of games these 16 year olds think 4 people can make in a month, so it is sort of frustrating. I did create a basic networked fps with a group though, but it was definitely no Halo and took extreme dedication and time by all members to complete.
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Old Jun 8th, 2007, 8:36 AM   #15
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The concept that these type of kids seem to be missing is that those type of games have teams of -skilled and dedicated- people and it takes them years to develop it.

I never had a desire to make a video game; however, I have had a desire to write guidance software for missile systems, not to mention to conquer the world. The desire is what establishes goals, although some of their goals will never be reached, they have a potential to learn a great deal in the process.

One of the main important things they may learn is that their efforts are futile. Imho, one has to experience failure to appreciate success.

On a side note, age is really irrelevant. I've seen pre-teens that could code circles around most college graduates. I also know of a 72 year old that wanted to remake solitaire. What's really at play, is the person's mindset.

Here is a definition for reference: A code monkey is an amateur computer programmer who stiches together snippets of code found on the internet and in books and puts them together to make an application, without having an appreciation or understanding what the principles behind the code or the concept of coding are.
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Old Jun 8th, 2007, 5:09 PM   #16
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He didn't even say the genre of the game haha.
Yeah, what the fuck is with that? At least most of the kiddies who come on here wanting help to make the best game of all time (tm) have an idea what that game would be.
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Here is a definition for reference: A code monkey is an amateur computer programmer who stiches together snippets of code found on the internet and in books and puts them together to make an application, without having an appreciation or understanding what the principles behind the code or the concept of coding are.
Don't forget, Code Monkey like Tab and Mountain Dew!
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Old Jun 11th, 2007, 12:43 AM   #17
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i know programming is much more than drag and drop. you guys think im a stupid 16 yr old. well im not. i do programming too. k i do C# and C++ k so just plz shut up about thinking tht im a stupid 16 yr old. and email the creator if you want to learn about the game don't be helpless.
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Old Jun 11th, 2007, 12:52 AM   #18
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Originally Posted by reggaeton_king View Post
Dude, I have so many of those type of kids in my school. They don't know shit about programming and think making a game a like 'drag n drop' application style stuff. I hate it!
and you can make a game by 'drag n and dropping'.
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Old Jun 11th, 2007, 12:57 AM   #19
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Try getting a job at Bungie or EA with that game on your resume! If you want to attract developer to your project. Your post was not the way to go about it. That right there showed us how much intelligence you have!
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Old Jun 11th, 2007, 12:57 AM   #20
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we should not have to email some dude to learn about some game. you should have posted information about it. if you did people would take you more seriously.

you know code? write me a m x n matrix solver
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