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Old Jan 24th, 2007, 2:19 AM   #6
MicDareall
Programmer
 
Join Date: Dec 2005
Posts: 67
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I have a few questions and suggestions. First, why are you guys planning on using Torque? Its really outdated and you can not create a game that is even close to as visually appealing as newer PC games have become using it. It doesn't support alot of new graphics techniques. If anything you should use the Torque shader engine or try to get a programmer with experience in C/C++ with Opengl/DirectX who can actually take on Torque from the source code level and do something with it. Second, Torque is not a free engine and it's licensing is not per project, It sells licenses per developer. Meaning any developer that you recruit would have to pay for it. Are you guys planning on picking up the tab for this? And lastly, why post a link to a website where everything is closed off on? With no details of the progress of the game where the public can view it. It looks as if you have no work on the game finished.
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