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message queue game
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Sep 24th, 2006, 6:46 PM
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Narue
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Join Date: Sep 2005
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Jan ken pon!
>now am i supposed to use client server approach to handle this?
That makes sense. Client/server is probably the easiest to get right, and it's also the most popular.
>if yes, then do different players imply different clients?
Yep yep.
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