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Old Aug 17th, 2006, 10:39 AM   #9
Klarre
Game engine designer
 
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Join Date: May 2005
Location: Sweden
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Quote:
Originally Posted by Eoin
Actually Klarre, forgot to ask you an important question, why do you want to be able to write meber functions in ASM? Its easier to write stdcall or ccall ASM functions, build them into an object file or library, link that into your C++ app and then call those functions from inside member, or indeed any, functions.
I am just curious about how it works!
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