Bullshit. It isn't impossible to write a graphical program in standard C++. The fact that existing graphics libraries are extensions and not part of the standard libraries does not mean that they are not written in standard C++ (though they may not be). Defining the limitations of a distinct set does not automatically impose those limitations on non-members.
Quote:
|
Any Turing-complete language can compute anything that can be computed by any other Turing-complete language
|
If that's not emulation, I don't know what is. I also don't quite understand why you imply that graphics programming isn't "computation."