hey,
i'd like to make a simple 2D half-pipe game using pygame. this is what inspired me:
http://www.gmaxskateboarding.com/game.asp
however, i'm not sure about the maths involved in coding this kind of game. i'll need to make the skater move along the half-pipe, rotating him accordingly so he appears to stay in an upright position.
i'd appreciate it if anyone could point me in the right direction. i'm aware of the pygame.transform.rotate method, as well as pygame.draw.arc (could maybe use to draw the half-pipe?)
oh, and i tried to read up on
bezier curves but it just went over my head!