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Old Jul 20th, 2006, 2:42 PM   #44
gryfang
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Quote:
Originally Posted by Arevos
No, I think it's more literal than that. Making a Befunge interpreter is fairly simple...
True, BTW nice job. I am going for a an 2d interpreter probably resembling the javascript one found in the link from wiki. Do you think that would be more "User friendly" or would one you just dump and run be simpler for the user.

Also I'm making Q/A problems for the tutorial and I'm finding it more difficult to show how writing with a very limited set of a toy langauge can be done then when I actually learned the language. ... I think variables will be the FIRST thing I add when I get around to it.
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