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Old May 22nd, 2006, 2:27 PM   #1
chiefbutz
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GUI, GTK maybe?

Alright I am trying to be able to make apps with a GUI, maybe using GTK. I have been ALL around the internet trying to do anything that has GTK and lets you use C++. I an using the Borland C++ compiler and I have it working. I am sort of new to C++, but I can do other programing languages. On GTK's website they say something about GTK-- and I can't find it ANYWHERE! Can anyone help me with what I should use?
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Old May 22nd, 2006, 3:06 PM   #2
t.i.g.e.r
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u can try this link http://www.gtkmm.org
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Old May 23rd, 2006, 10:09 AM   #3
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I have... I can't seem to get the thing to work. It is drving me batty!
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Old May 23rd, 2006, 11:36 AM   #4
coldDeath
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You say you are new to C++, it might take a while before you are good enoguh to create applications with GUIs. But its not too hard.
I like to use Qt, its free, multi-platform, multi-langauge and has good documentation.
Take a look at http://www.trolltech.com
Theres even a tutorial for beginners on there
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Old May 23rd, 2006, 11:51 AM   #5
Serinth
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There aren't alot of good GTK tutorials out there and the one on gtk.org is incomplete but some of it might help you. Try www.gtk.org/tutorial and http://developer.gnome.org/doc/API/2.0/gtk/index.html The second link being the better one. Though if you are doing quick and small apps you can use a GTK GUI builder that will build in C/ C++, python and some other ones called Glade. It's fairly simple but you will still need to understand callbacks and GTK code to know what to do with the widgets when they send signals.
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Old May 23rd, 2006, 12:38 PM   #6
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I think the "book" at http://gtkmm.org/ is rather good to get the basics of GTK/C++ programming. If you're looking for an IDE and are on Linux, have a look at Anjuta. It's a C/C++ IDE for Gnome which integrates Glade and is geared towards GTK development in general.
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Old May 23rd, 2006, 1:19 PM   #7
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I recently purchase a book called "C in a nutshell", since I was recommended this book.
The question is what GUI's are the best for C.
(I've managed to take a look at SDL, which is fine for gameprogramming)
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Old May 25th, 2006, 12:27 AM   #8
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(me from another thread)
Quote:
Originally Posted by Game_Ender
You should give a look at wxWidgets, it uses native widgets instead of drawing its own (like QT does) and it doesn't have any licensing issues. It also has plenty of tools tools.
wxWidgets also has a book, it supports your compiler, and doesn't require meta-compilation. The whole macro system and lack of stl use can be warts, but it is a pretty easy to use GUI system.
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