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Old Mar 20th, 2008, 1:01 PM   #1
psilo
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Survival Horror in Development

STILL IN THE DEVELOPMENT STAGES
---

Recent I, Christopher, have had revolations of an innovating survival horror game that would put players in a multiplayer survive or die environment with endings and secretes determined on the amount of cast they can manage to rescue. I am a Freelance Manga Artist by profession and a Video Game Mod / Map Maker by trade in my freetime with titles such as:
- Resident Evil: Infection (A half-life mod)
- HLRO (A half-life mod)
- Heritic Seraphim (fighting/mmorpg work in progress)
- Reimi Goddess, Psilo, and Eve Characters (MUGEN make your own fighter mods)
- and maps running the gambit from rpg's/fps/strategy/and adventure platforms
under the user handle "devildedkingpsilocybe"

Currently I am seeking:
- Concept and Developers
- Script Writters
- Map & Model Makers
- Texture & Effect Artists
- Musicians & Voice Talent
- PROGRAMMERS, PROGRAMMERS, PROGRAMMERS

Payment Issues:
- This is an ongoing project (theres no real esitmate of time this may require yet as to completion) and there are no set salaries/wages yet.. I had an Idea in mind as to put out a demo first then pitch the concept to major companies (that or produce the game ourselves and split the profit evenly). This can all be further discussed in detail when time permits

Location:
- As of now, working out of your own home is fine.. however, the leniency to move is appreciated when and If required by company (depending on method of distribution, we as a team, may choose)


Game Information
***************************
Platform: Survial Horror
Possible Titles: "Lucky Numbers", "Pick 13", "13 Dead", "Wild Ride", "Dead Beach" or anything with Island, 13, or Beach in the title
Players: 1-8 (4 per console, or network requirement for pc), still undecided.. could slim it to 1-4
Setting: A remote Beach House Island full of tropical plantlife/animals/wildlife/rocks
Plot: 13 random people selected for a fake reality show organized by a mysterious fraction of body-stealers for an evil organ dealing scam

~~~

Engine Demands:
- should play in a 3-D Realm, where exceeding more than 1 player on shared screen will activate split-screen-Mode, when spaced too far apart: definition of splitting is user selectable
- easy flow camera when switching between characters
- design for multiple endings based on character survival or not
- enviormental interactions
- multiple weapons / enemies of wide variety
- playable characters that differ from one another based on a series of statistics (i.e. run speed, reload speed, health, damage, gracefulness or the rate a character may trip on certain surfaces or drop items thrown to them)
- throwing/dropping system for items and weapons, where throwing will cause 1 character to automatically equipt a weapon or force use of item on another character, and where dropping an item will set it on the worldmap for later use
- a hearing range differing between characters, enemies, npc's that trigger speech sound wav's and character interaction
- a sleeping/knockout system to regain strength and cripple opponents
- a breaking/ammo system for weapons
- a pause screen where items, characters conditions, maps, and quest hints can be veiwed outside of real-time interaction
- a freindly fire aspect (for tk'ing

*********************

If any of this sounds intresting to you, please, feel free to contact me at my Manga Teams Official Forums: " http://mangaproductions.freeforums.org/ " under the userhandle: " psilocybe " or through Email at: " kichikubeihei@hotmail.com "

Officially this game will not go into production until: April 2nd, 2008
(I wanted time to get a team together)



Thank you for your time and intrest,
- Chris




**********************
more tech junk
**********************

More or less for the programmers, just basic concepts still needed such as:
- A media streamer (for cg and sound effects)
- A map building program (suitable for linear 3-d environment with plenty of room for flashy effects)
- A model building program (with easily posable skeletal support)
- open mindedness (I'm a bit scatterbrained, more programs may be a necessity somewhere down the line)
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