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#1 |
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Newbie
Join Date: Nov 2006
Posts: 1
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the FILE * struct.
what is the definition for it so I can control where in the file I'm reading from/writing to?
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#2 |
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Programmer
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fseek(FILE * stream, long offset, int origin);
stream is a pointer to a FILE. offset is the number of bytes to seek by. can be negative (so you can seek backwards from current location, for example). origin is SEEK_SET (beginning of file), SEEK_CUR (current file location), or SEEK_END (end of file). |
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#3 |
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Resident Grouch
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I believe this is it, Matty:
typedef struct
{
unsigned char *_ptr;
int _cnt;
unsigned char *_base;
unsigned char *_bufendp;
short _flag;
short _file;
int __stdioid;
char *__newbase;
long _unused[1];
} FILE;
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Abstraction doesn't make it impossible to write bad code; it makes it possible to write superior code. Contributor's Corner: Grumpy on C++ Exceptions DaWei on Pointers |
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#4 |
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Professional Programmer
Join Date: May 2006
Location: Maryland, USA
Posts: 306
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The contents of the FILE structure are platform dependent. For example, in the GNU C library it looks completely different and has about 2-3 times the number of fields.
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#5 |
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Professional Programmer
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Posts: 419
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>what is the definition for it so I can control where in the file I'm reading from/writing to?
If you have to ask, you don't need to know. If it really bothers you that much, you can write your own stdio. But I'll warn you, it's not exactly a trivial project. You probably want fseek or fgetpos/fsetpos. But their usage can be tricky.
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Even if the voices aren't real, they have some pretty good ideas. |
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