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#1 |
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Newbie
Join Date: Dec 2005
Posts: 21
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Help with Transparency!
Hello,
I have my client and engine. So I began to recruit some pixel artists and designers. My lead pixel artist asked me if we have transparency, or Alpha Channel! According to him it is something to do with how things look and if we don't have it there will be a problem, it is mainly for glass and shadows etc. Any help? Thanks. |
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#2 |
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Expert Programmer
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Whats the question?
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#3 |
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Newbie
Join Date: Dec 2005
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Sorry, the question...What is it
How do I implement it, is it already included in a Lingo coded game that is run on macromedia shockwave etc? |
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#4 | ||
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Professional Programmer
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It is, judging from what your designer said,
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#5 |
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Expert Programmer
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An alpha channel allows the opacity of an object to be changed.
This allows transparent objects and the like. Shouldn't it already be included in director?
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#6 |
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Newbie
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That is what I thought, Thank you Cold Death!
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#7 |
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Expert Programmer
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On flash, when you select an object, there is a slider for the alpha channel, director should have similar.
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