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#1 |
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Newbie
Join Date: Jan 2005
Posts: 4
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object oriented game design
i have to do presentation on how the object oriented techniques are helping the gaming industry
can anyone help me out ? links and information will be most welcome |
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#2 |
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Programmer
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Here is one little thing i found on it just by searching not sure if its what you want.
http://www.devmaster.net/articles/oo-game-design/ I do believe there is a book out about the whole thing called "Object Oriented Game Design" by B.C. Hannah
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"I messured the landing in feet, and programmed it in meters, $1billion wHoOoOoPsSsSiE!!" Last edited by Sebeq; Apr 4th, 2005 at 11:11 AM. |
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#3 |
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Newbie
Join Date: Jan 2005
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well sebeq coincidentally BC hannah's article is the one thing i am repeatedly finding on my searches
but thanx anyway |
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#4 |
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Newbie
Join Date: May 2005
Location: UK
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I don't know what sort of games you are interested in. I began programming years ago by writing an adventure game called The Golden Wombat of Destiny. This was in non-OOP Turbo Pascal :-(
I'll be writing a series on writing an OOP adventure game in C# in my new online magazine, Bitwise. You will find the first article and all the source code at www.bitwisemag.com from June 1st. It covers class hierarchies, streaming and serialization - all of which are incredibly useful for games. Maybe that will help? best wishes Huw Collingbourne
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Bitwise Magazine -serious computing :: www.bitwisemag.com |
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#5 |
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Troll
Join Date: Apr 2005
Location: Texas
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Do some research on UnrealScript. That's the scripting language used in Unreal engine games such as Splinter Cell, Unreal Tournament, and Postal 2. It's object-oriented and shows off some good stuff, such as how polymorphism can allow you to quickly modify behavior.
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#6 |
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Programmer
Join Date: Apr 2005
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Well video games are highly based on conceptual objects...
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