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Old Apr 4th, 2005, 8:51 AM   #1
furqanchandio
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object oriented game design

i have to do presentation on how the object oriented techniques are helping the gaming industry

can anyone help me out ?

links and information will be most welcome
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Old Apr 4th, 2005, 11:08 AM   #2
Sebeq
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Here is one little thing i found on it just by searching not sure if its what you want.

http://www.devmaster.net/articles/oo-game-design/

I do believe there is a book out about the whole thing called
"Object Oriented Game Design"
by B.C. Hannah
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Last edited by Sebeq; Apr 4th, 2005 at 11:11 AM.
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Old Apr 5th, 2005, 6:37 AM   #3
furqanchandio
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well sebeq coincidentally BC hannah's article is the one thing i am repeatedly finding on my searches

but thanx anyway
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Old May 10th, 2005, 4:54 PM   #4
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I don't know what sort of games you are interested in. I began programming years ago by writing an adventure game called The Golden Wombat of Destiny. This was in non-OOP Turbo Pascal :-(

I'll be writing a series on writing an OOP adventure game in C# in my new online magazine, Bitwise. You will find the first article and all the source code at www.bitwisemag.com from June 1st. It covers class hierarchies, streaming and serialization - all of which are incredibly useful for games. Maybe that will help?

best wishes
Huw Collingbourne
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Old May 10th, 2005, 8:52 PM   #5
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Do some research on UnrealScript. That's the scripting language used in Unreal engine games such as Splinter Cell, Unreal Tournament, and Postal 2. It's object-oriented and shows off some good stuff, such as how polymorphism can allow you to quickly modify behavior.
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Old May 11th, 2005, 10:17 AM   #6
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Well video games are highly based on conceptual objects...
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